The game uses 1024x1024 atlases, so it is advised to stick to that. Note #1: Atlas sizes have to be power of 2 and it is recommended to use the same size for width and height. "height": The height of the image in pixels."width": The width of the image in pixels.This path is relative to the "Mods" folder. This name will be used in other configs to refer to this texture. The file basically contains a JSON array of the different atlases.
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